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Not Reproducible
Votes
6
Found in
4.5.0b1
Issue ID
587778
Regression
Yes
Two networking errors everytime a new project is created
Note: Appears to only happen on 10.8 and seemingly doesn't affect the use of unity
1. Create new project
Observe errors in console:
Socket: bind failed, error: Address already in use(48)
Unable to join player connection multicast group.
Comments (13)
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jewelson22
Jul 18, 2020 09:57
I have the same Issue. Socket: Unable to connect Multicast Group : Invalid Arguments Supplied
Unity Version. 2019.4.4f1
zetaFairlight
Nov 10, 2019 15:29
Same issue here on the 2019 version...
DukeW
May 02, 2017 15:21
Still having this issue in Unity 5.6 Shame we cant vote on it.
Nightshade-Services
Jan 23, 2017 00:33
This issue appeared immediately after adding additional IP addresses to a network interface. I'm using Version 5.5.0f3. Removing the additional IP addresses removed the errors. The number of times the error appears is directly related to the number of IP addresses I add to the network interface.
jeremypagden
Jan 04, 2017 14:47
How can you say it's resolved when it's still happening?
KEMBL
May 06, 2016 14:22
The same. I'm using unity 5.3.4f1
kieknai
Mar 09, 2016 15:16
Happens every time i open a new instance of Unity, even new projects. Unity 5.1.3f1 and 5.3.3f1 Windows 10
Fattie
Jan 26, 2016 15:47
100% reproducible
possibly has something to do with any use of
void OnApplicationPause(bool paused)
Nickyj
Nov 25, 2015 07:33
100% reproducible
minjun
Sep 09, 2015 04:09
Reproduced on untiy3d 5.1.1f1, OS X 10.11 DP8.