Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a24
2020.1.0b1
Issue ID
1228279
Regression
Yes
The Effects button 'skybox, fog, and various other effects' gets toggled off when Play Mode is entered
How to reproduce:
1. Create a new project
2. Enter the Scene View and enable the Effects button
3. Enter the Play Mode (it can be exited immediately after)
Expected result: The Effects button is still enabled (remains unchanged)
Actual result: The Effects button is disabled
Reproducible with: 2020.1.0a24, 2020.1.0b1
Not reproducible with: 2017.4.37f1, 2018.4.19f1, 2019.3.5f1, 2020.1.0a23, 2020.2.0a3
Notes:
1. The attached image shows the Effects button location (Scene view control bar is slightly different in other Unity versions)
2. If the Effects button is disabled before entering Play Mode, it continues to stay disabled as it would be expected
3. The Effects menu has options to enable or disable rendering effects (Skybox, Fog, Flares...) but whether these are on or off the issue still occurs.
4. Upon creating the project in the versions that the bug reproduces, the Effects button is already disabled. While in the versions that the bug does not reproduce the Effects button is initially enabled.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Resolution Note:
Fixed in versions 2020.1.0b4, 2020.2.0a3