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Not Reproducible

Votes

1

Found in

5.0.1f1

Issue ID

690090

Regression

No

The file 'MemoryStream' is corrupted! Remove it and launch unity again! [Position out of bounds

Assets Management

-

This issue has no description.

Comments (71)

  1. yummybrainz

    Nov 30, 2016 20:53

    Just downloaded Unity 5.5.0f3 and getting this error.. If I create a new blank project I can open the editor but opening any other project crashes.

  2. reiskeks

    Oct 30, 2016 00:14

    i got this error after updating MonoDevelop separately from Unity v.5.4.1f1 on Mac

  3. ForceMagic

    Oct 14, 2016 15:20

    Got it on Unity 5.4.0f1

  4. tigercrab

    May 19, 2016 01:42

    %100 repro when the device is plugged-in and running Unity Remote 4 *before* I launch Unity (and my project settings are set to use the device for Unity Remote), and then hit the Play button.
    OSX 10.11.4
    Unity 5.3.4f1
    Unity Remote 4

  5. stuatk

    May 09, 2016 17:34

    I have this problem ipad air, unity 5.3.4f1. UNITY IS CURRENTLY UNUSABLE for ios development!!

  6. arnoscene

    Apr 24, 2016 09:34

    so this issue is still not resolved?

    this is a pretty big issue for ppl using PC needing to test on ios devices!

  7. SentreStage

    Apr 07, 2016 18:30

    I was able to fix it on my project by closing Unity, and deleting the Library folder in my project. Hope this helps someone else who is having the issue.

  8. ben.rasooli

    Apr 03, 2016 02:58

    When I commented out this line:
    print(Input.acceleration);
    It fixed the issue, and then when I put the code back (removed the comment), everything was fine afterwards.

  9. mattSydney

    Mar 30, 2016 23:54

    Same here running 5.3.4 and iPad Air on Mac El Captain.

  10. nathanh0

    Mar 24, 2016 21:52

    ahhh i can't vote, unity can't reproduce the issue.

    guess you guys are all crazy, just like me.

    Practically tried this out of the box, been using Unity for a few months and finally wanted to see my efforts on a device.

    Maybe I will just stick to android emulators until the final build; Unity says its not reproducable, so im sure the ios version of my game will be bug free, if my android one is :)

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