Search Issue Tracker
Not Reproducible
Votes
1
Found in
3.0.0a3
Issue ID
345672
Regression
No
Texture Import settings cannot be reset
Texture Import settings cannot be 'reset' from inspector context / cog menu.
Expected:
Using 'reset' in texture importer's context / cog menu should revert import settings to original/default import settings.
Repro:
Import a texture.
Change and apply import settings.
- "Reset" through context/cog menu on texture importer heading does not revert the settings.
Observe that nothing is reset.
Also, in Unity 3.5.1, pressing Reset will mess up the Inspector and the error: ArgumentException: May only be called in OnPostProcessTexture is printed in the Console.
Workaround (first attempted fix):
- Deleting the texture from the project panel and reimporting manually resets to default settings..
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
Add comment