Search Issue Tracker
Fixed in 2018.1.X
Votes
8
Found in
2017.3.0b5
Issue ID
960219
Regression
Yes
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save
I have a repro of this issue in the attached project, but in this the text will only disappear once and after reappearing is not reproducable. I have seen instances where the text is much more fragile and disappears on every single scene save. If I can repro it a bit better I'll upload another project!
1. Download + Open 'Main' Scene in attached project
2. Enable 'Outline' in the LiberationSans SDF Material
3. Save the Scene
The text should disappear.
Notice that if you go into Play mode everything is still fine! The text also reappears in the scene view after exiting play mode.
Comments (17)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
iRyu
Feb 10, 2018 07:01
It also happens when alt-tabbing to another window. It's only visual though but yeah, it's annoying.
YoungDeveloper
Jan 28, 2018 16:01
Happens all the time in 2017.3.0f3
Ennothan
Dec 07, 2017 15:42
Happening with me too in 2017.2. Entering play mode fix it, but just disabling and reenabling the canvas also fix it.
Nodrap
Nov 07, 2017 14:47
Confirmed in 2017.2. Hitting play and stopping fixes it for a while.
AdmiralThrawn
Nov 06, 2017 18:41
I can confirm this bug. A pretty annoying one!