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Fixed in 1.5.0 & 2.1.0



Found in [Package]


Issue ID




Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-down menu even after applying their changes

Package: TextMeshPro


How to reproduce:
1. Open user-submitted project (NestedPrefabBug)
2. Open the scene 'SampleScene'
3. Select the 'Canvas' GameObject and attempt to override changes to (Mesh Filter) and Text Mesh Pro (Script) components

Expected result: changes in the components are applied in the prefab and the 'Overrides' drop-down indicates that there are no overrides
Actual result: the (Mesh Filter) and Text Mesh Pro (Script) components remain in the 'Overrides' drop-down menu even after changes are applied

Reproducible with: 2018.3.0b9, 2019.1.0a8

Note that there is no (Mesh Filter) component on the 'Text' GameObject upon first opening the project, it only appears after overriding the Canvas prefab
The (Mesh Filter) component always reverts to an empty string upon overriding the changes

  1. Resolution Note (fix version 1.5.0 & 2.1.0):

    This issue has been resolved and will be fixed in the next release of the TMP package for Unity 2018.4 which will be version 1.5.0 and in TMP package version 2.1.0 for Unity 2019.x.

Comments (13)

  1. fben

    Feb 09, 2019 22:35

    Still present in 2018.3.5.1f1
    Surprising not more people complain about it.

  2. CaelumNoctis

    Feb 08, 2019 09:07

    Still bugged in 2018.3.3f1.

  3. radraghag

    Dec 27, 2018 18:15

    That is super annoying please fix ASAP

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