Search Issue Tracker
Fixed
Fixed in 1.1.25
Votes
0
Found in [Package]
1.1.22
Issue ID
DSTR-159
Regression
No
[Test Framework] if WaitForDomainReload is called during a test, any Scene related method in UnitySetUp creates an infinite loop
Reproduction steps:
1. Open project attached in "BugTest.zip"
2. Open Test Runner window
3. Start BugTest -> Tests.dll -> Tests -> SceneReloadTests -> TestDomainReload test
Expected result: the test is run once and executes Assert.IsTrue(true)
Actual result: the test goes into an infinite loop (you will have to force shut down the Editor using external software such as Activity Monitor)
Reproducible with: 1.1.22 (2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6)
Could not test with 2018.4.32f1, because the Test Runner window does not recognize tests (as well as some errors "inaccessible due to its protection level")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment