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Won't Fix

Votes

1

Found in

2023.1.0a1

Issue ID

UUM-1150

Regression

No

"Test execution timed out. No activity received from the player in 600 seconds" error appears when running WebGL tests

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Reproduction steps:
1. Open the attached "Project.zip" project
2. Open the "Test Runner" window (Window > General > Test Runner)
3. Select the "Play Mode" option
4. Press the "Run All Tests (WebGL)" button

Expected result: Tests run successfully, the Player runs in the browser, and the "All test(s) succeeded" message is displayed
Actual result: Tests hang on "Building native binary with IL2CPP..." and the "Test execution timed out. No activity received from the player in 600 seconds" error appears in the Console after 10 minutes

Reproducible with: 2019.4.36f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a9

Reproducible with: macOS, Windows

Reproducible with: Google Chrome, Firefox

Notes:
- "Test execution timed out" error appears only after the first time running tests
- When running tests multiple times, results can be as such:
1. "An unexpected error happened while running tests." and other errors appear in the Console
2. Tests run successfully, the Player runs in the browser, but the page becomes unresponsive, or errors occur
- Tests run successfully on a standalone platform

  1. Resolution Note:

    There are no fixes planned for this Bug

Comments (1)

  1. ProtoTerminator

    Dec 12, 2022 02:27

    This is a regression. It works in 2018.4.36. Please fix.

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