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Fixed in 2018.4.1f1

Fixed in 2018.4.X, 2019.1.X



Found in





Issue ID




Terrain paint functionality is disabled in second Inspector when you close initial Inspector



How to reproduce:
1. Create a new project
2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain)
3. Add one more Inspector tab (right-click on any tab -> Add Tab -> Inspector)
4. Notice that one inspector window has the Terrain Inspector disabled under the message "Inspector tab is a duplicate. Paint functionality disabled"
5. Close the functional inspector

Expected result: Terrain paint functionality is working
Actual result: Terrain paint functionality is disabled

Reproducible: 2018.3.0b7, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1
Not reproducible: 2017.4.18f1, 2018.3.0b6, 2019.1.0a7 (terrain is editable with both inspectors)

- Terrain paint functionality is disabled, even when deleting or creating a new terrain

  1. Resolution Note (fix version 2018.4.1f1):

    The terrain may be deselected in the Hierarchy and then re-select for the new Inspector to be active.

    Fixed in 2019.2.0a11
    Backported to: 2018.4.1f1, 2019.1.2f1

Comments (23)

  1. Nigthwatch

    Mar 02, 2019 17:09

    I have this issue without adding an additional inspector tab, I cannot edit terrain period due to the message being displayed and functionality disabled. Version 2018.3.6f1

  2. Sandro08

    Feb 18, 2019 18:17

    Please Help I have Done everything as you said but its not working
    i tried removing Inspector Window But it doesn't help

  3. xxxgashekxxx

    Jan 28, 2019 23:49

    Updated to 2018.3.3f and issue persists.

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