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Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
112
Found in
2018.4.18f1
2019.3.0b12
2019.3.0f6
2020.1
2020.2
Issue ID
1226357
Regression
Yes
'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce:
1. Open User-attached project
2. Run the Sample scene
3. Tab out and wait for at least 3 minutes
Expected: nothing appears in the console
Actual: errors appear in the console
Reproduced in: 2018.4.18f1, 2019.3.0b12, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
Not reproduced in: 2019.2.21f1, 2019.3.0b11
Notes: Inconsistent reproduction, versions may not be entirely accurate, the bug may appear sooner than 2019.3.0f5, but I have not been able to reproduce it there
RichardK updated notes: Improved first affected versions based on additional information from QA/community
-
Resolution Note (fix version 2020.2):
Fixed versions:
2020.2.0a8
2020.1.0b8
2019.3.14f1
2018.4.23f1
-
ismaxx
Apr 01, 2020 13:16
thie bug persists in 2019.3.7.f1
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faiyaz48
Mar 30, 2020 09:42
um using Line Renderer and Particle System both. I think it happens when I play the Particle System.
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Gaspedal
Mar 29, 2020 00:54
I use no Line Renderer, I think it happens when I use a Particle System.
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Gaspedal
Mar 29, 2020 00:52
Same here with 2019.3.5f1
Assertion failed on expression: 'task.rasterData.vertexBuffer == NULL'
UnityEngine.GUIUtility: ProcessEvent(Int32, IntPtr) -
Feezen
Mar 28, 2020 20:44
Having this issue in LTS versions 2018.4.19f1 and 2018.4.20f1, seems to be caused by line renderer.
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glenneroo
Mar 24, 2020 15:52
Here is the relevant forum thread with a lot of users also having this issue, also in earlier versions of 2019:
https://forum.unity.com/threads/2019-3-assertion-failed-on-expression-task-rasterdata-vertexbuffer-null.818181
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richardkettlewell
May 07, 2020
Fixed versions:
2020.2.0a8
2020.1.0b8
2019.3.14f1
2018.4.23f1