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Not Reproducible

Votes

32

Found in

5.4.0b22

Issue ID

805222

Regression

Yes

SUCCEEDED(hr) error message after editor regains focus

IMGUI

-

1. open succeded scene
2. expend canvas and select button
3. hit the color widget in image script to change its color
4. hit the color picker button
5. select a color anywhere
6. close color picker
7. hit anywhere in wondows away from unity
8. re-click scene view
9. redo steps 4 to 8.

result: SUCCEEDED(hr)
rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()

Found in 5.4.b22

Comments (44)

  1. TorzsaCristian

    Nov 24, 2016 03:48

    Same error here. Unity v 5.4.1f1 Personal.

  2. Kraxuss

    Nov 21, 2016 06:51

    Still occurring version 5.4.2f2, 64-bit, Win 10.

    Why has this been closed? I will add comments to support, as I cannot vote this issue due to it's being locked.

  3. Sarseth

    Nov 20, 2016 14:57

    What a bullshit.. "not reproducible".
    Reproduced on 5.4.1f1

  4. xna-krsn

    Nov 18, 2016 14:19

    Was reproduced on v5.5.0b5

  5. LYNXARTS

    Nov 14, 2016 17:01

    This issue is still there in Unity 5.4.2f2. Even after a restart of unity.

    Running info:
    Windows 10 64bit, dual monitor setup (different resolutions), RadeonR9 380.

  6. Spixy

    Nov 10, 2016 00:09

    I have it on 5.4.2f2 64-bit on Windows 10

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.HostView.OnGUI () [0x00079] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:79

    (Filename: C:/buildslave/unity/build/Editor/Mono/HostView.cs Line: 79)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.ContainerWindow.NotDockedWindowID () [0x0005c] in C:\buildslave\unity\build\Editor\Mono\ContainerWindow.cs:207
    at UnityEditor.ContainerWindow.Save () [0x00022] in C:\buildslave\unity\build\Editor\Mono\ContainerWindow.cs:219
    at UnityEditor.ContainerWindow.InternalCloseWindow () [0x00000] in C:\buildslave\unity\build\Editor\Mono\ContainerWindow.cs:156

    (Filename: C:/buildslave/unity/build/Editor/Mono/ContainerWindow.cs Line: 207)

    SUCCEEDED(hr)

    (Filename: C:/buildslave/unity/build/Runtime/GfxDevice/d3d11/D3D11Window.cpp Line: 94)

    d3d11: swap chain: w=1097259234 h=1 fmt=28
    d3d11: failed to create swap chain [0x80070057]
    rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()

    (Filename: C:/buildslave/unity/build/Editor/Platform/Windows/EditorWindows.cpp Line: 1372)

  7. Tedd21

    Nov 04, 2016 00:10

    Same problem. Getting spammed with thousands of errors in console.

  8. Jromano0

    Oct 25, 2016 20:24

    Same problem.
    V 5.4.1p3

  9. klh_js

    Oct 19, 2016 15:53

    Same on 5.4.1f1, Windows x64, one UHD monitor.

  10. Hanrahan

    Oct 19, 2016 13:27

    Encountered this issue when running through the survival shooter course. I'd just completed the 'Harming enemies section" using Unity version 5.4.0fs. Potentially confusing for new users that don't realise they've encountered a regression within Unity. The only unique thing about my setup is that I'm running inside a windows VM on Parallels(Mac).

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