Search Issue Tracker
Fixed in 0.1.0-preview
Votes
0
Found in [Package]
0.0.2-preview
Issue ID
1156743
Regression
No
SubScene objects doesn't inherit collision position transform from parent empty GameObject via Physics Shape (Script) component
How to reproduce:
1. Open the attached project
2. Go to the Project window-> Scenes and open "SampleScene" scene
3. Enter the Play mode
4. Inspect the Scene view
5. Go to the Project window-> Scenes-> SampleScene and open the "ParetCube scene"
6. Inspect in the Hierarchy window "EmptyParent" and "NonEmptyParent"
Expected: SubScene objects inherit collision position transform from parent empty GameObject
Actual: SubScene objects collision position transform is incorrect
Reproducible with: 2019.2.0b3
Note: Could not test with earlier versions because of the thrown errors
Could not reproduce on 2019.3 because gameobjects becomes invisible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout
issuesng
Sep 12, 2020 23:08
Https://issuesng.com.ng
Vicsguide
Sep 12, 2020 22:23
Https://vicsguide.Com
geniusspecs139
Sep 10, 2020 23:02
Https://geniusspecs.com