Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.16.19
Issue ID
ADDR-2102
Regression
No
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & AssetBundle.LoadFromStreamAsync
Steps to reproduce:
1. Open user's attached project "OverflowSmallRepro.zip"
2. Build the addressable groups
3. Open the scene Scenes/SampleScene and enter play mode.
4. Notice that the sound starts playing.
5. Exit play mode and enter play mode again.
Expected results: The sounds is playing
Actual results: A Stack overflow exception is thrown in the console and there is no sound in the game
Reproducible with: 2019.4.28f1(1.16.16)
Unable to test with different Unity streams since the project is setup with custom packages which break when changing the versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note:
Bug is with the audio team, issue reassigned to them in fogbugz