Search Issue Tracker
Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0-pre.9
Issue ID
1403359
Regression
No
[Splines] Spline's mesh doesn't move to knot after undo
How to reproduce:
1. Open user's project "Splines.zip"
2. Select the Knot Placement tool from Editor tools
3. Move any knot of the "Spline" GameObject
4. Undo
Expected result: Spline's mesh follows the spline's shape after the undo
Actual result: Spline's mesh doesn't update together with the spline
Reproducible with: 1.0.0-pre.9 (2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Could not test with: 1.0.0-pre.8 (2019.4.25f1, 2020.3.29f1) Spline Package code errors in console
Note: Moving a knot after undo snaps the mesh to the knot
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment