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Fixed in 2018.2.X

Votes

0

Found in

2017.2.0p1

2017.2.0a4

Issue ID

1006074

Regression

Yes

"Should not be capturing when there is a hotcontrol" message thrown after double clicking on runtime error and exiting playmode

Scripting

-

How to reproduce:
1. Open the attached "Test" project and "Repro" scene, enter playmode
2. Press "DivideBy0" button and notice the "Division by zero" runtime error
3. Click on error twice to open the script and go back to Unity
4. Exit the playmode with Visual Studio still opened and observe the console

Expected result: No warnings/messages are thrown after exiting playmode
Actual result: "Should not be capturing when there is a hotcontrol" message is thrown

Regression introduced with - 2017.2.0a4
Reproducible with - 2018.1.0b10, 2017.3.1p3, 2017.2.2f2, 2017.2.0a4
Not reproducible with - 2018.2.0a4, 2017.2.0a3

Note: Could not reproduce with Visual Studio Code, reproduced with Visual Studio 2017/Visual Studio 2015

Comments (52)

  1. GabrielSimoes

    Jan 25, 2019 22:52

    I got this in 2018.3 too

  2. KingKubes

    Jan 25, 2019 18:25

    Unity 2018.3.2f1

    Should not be capturing when there is a hotcontrol
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  3. SpiccyMayonnaise

    Jan 04, 2019 04:03

    I got this in 2018.3

  4. Rugbug_Redfern

    Jan 03, 2019 03:47

    Happened to me with 2018.2.17f1

  5. Shadownildo

    Dec 09, 2018 16:29

    I'm in 2017.4.11f1 and i'm getting this error, But i don't use any button just Touch/Swipe commands

    Should not be capturing when there is a hotcontrol
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  6. APSchmidt

    Dec 04, 2018 17:15

  7. FireHawkX

    Nov 21, 2018 05:26

    Just got this error in 2018.11.f1
    also with
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    under it

  8. Elringus

    Oct 21, 2018 17:34

    Still reproducible with Unity 2018.3.0b6

  9. Artifact-Jesse

    Sep 08, 2018 07:13

    Just saw this in 2018.2.6f1 and Visual Studio Community 2017 (v15.6.5) when closing a custom editor window that was not allowing its position to be dragged.

  10. beard-or-die

    Aug 19, 2018 22:13

    I get this too in Unity 2018.2.0x-ImprovedPrefabs

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