Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b9
Issue ID
948152
Regression
No
[Shape] Single Material only updates particle emission when swapping mesh
Repro steps:
1. Open Scene1 from the attached project
2. Select the Particle system in the scene and make sure that in the Shape module "Single Material" is set to 1.
3. Try changing that value to 0 and observe that the particle still spawn from the same location
4. With the value still at 0, change the mesh to another mesh (or none) and back to Sphere001.
5. Observe that the particles now spawn from the new location.
Notes:
- Not a regression, happens in 2017.1.0p5, in 2017.2, and still present in 2017.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment