Search Issue Tracker
Fixed in 5.0.X
Votes
6
Found in
4.5.4f1
Issue ID
633386
Regression
No
Shadows are incorrect on Nokia Lumia 630 and 930
Steps to reproduce:
1. Download attached project or create any project which has control over quality settings.
2. Build and run on Nokia Lumia 630 or 930 as Windows Phone 8 or 8.1 application
3. Change quality settings - see that shadows cover everything when are enabled.
This is caused by newer GPU drivers in these devices.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Imre
Jul 28, 2015 15:10
Ok, not year, but closing in fast!
Imre
Jul 28, 2015 15:09
Hi, this issue still exists in 4.6.7 - it's over a year since reported!