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Fixed
Fixed in 6000.0.74f1, 6000.3.4f1, 6000.4.0b4, 6000.5.X, 6000.5.0a4
Votes
0
Found in
6000.0.55f1
6000.2.0f1
6000.3.0a4
6000.4.0a1
6000.5.0a1
Issue ID
UUM-113720
Regression
Yes
ShadowMapPass breaks the Game view when DLSS is enabled
How to reproduce:
1. Open the “custompass.zip“ project
2. Open the “OutdoorsScene“
3. Enter Play Mode
4. Toggle on both checkboxes in the Game view (if needed)
5. Observe the Game view
Expected result: Game view renders black
Actual result: Game view renders a moving cube
Reproducible in: 2023.3.0a16, 6000.0.55f1, 6000.2.0f1, 6000.3.0a4
Not reproducible in: 2023.3.0a15
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
- If the CustomPass is set to inject “After PostProcessing“, the Game view will render correctly
- If either checkbox is disabled, the Game view will start rendering correctly
- Downgrading and upgrading the project will make the bug disappear
- Just opening the Scene will already show a black Game view
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Resolution Note (fix version 6000.4.0b4):
Fixed in 6000.4.0b4
Resolution Note (fix version 6000.3.4f1):
Fixed in 6000.3.4f1
Resolution Note (fix version 6000.0.74f1):
Fixed in 6000.0.74f1