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Fixed

Fixed in 6000.0.74f1, 6000.3.4f1, 6000.4.0b4, 6000.5.X, 6000.5.0a4

Votes

0

Found in

6000.0.55f1

6000.2.0f1

6000.3.0a4

6000.4.0a1

6000.5.0a1

Issue ID

UUM-113720

Regression

Yes

ShadowMapPass breaks the Game view when DLSS is enabled

Upscalers

-

How to reproduce:
1. Open the “custompass.zip“ project
2. Open the “OutdoorsScene“
3. Enter Play Mode
4. Toggle on both checkboxes in the Game view (if needed)
5. Observe the Game view

Expected result: Game view renders black
Actual result: Game view renders a moving cube

Reproducible in: 2023.3.0a16, 6000.0.55f1, 6000.2.0f1, 6000.3.0a4
Not reproducible in: 2023.3.0a15

Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested

Notes:
- If the CustomPass is set to inject “After PostProcessing“, the Game view will render correctly
- If either checkbox is disabled, the Game view will start rendering correctly
- Downgrading and upgrading the project will make the bug disappear
- Just opening the Scene will already show a black Game view

  1. Resolution Note (fix version 6000.4.0b4):

    Fixed in 6000.4.0b4

  2. Resolution Note (fix version 6000.3.4f1):

    Fixed in 6000.3.4f1

  3. Resolution Note (fix version 6000.0.74f1):

    Fixed in 6000.0.74f1

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