Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
31
Found in
2017.1.0p4
Issue ID
950054
Regression
No
Seeking backwards in VideoPlayer video takes considerably more time than seeking forwards
Steps to reproduce:
1. Open user attached project "VideoPerformance.zip"
2. Build for android device
3. Press "High profile" video
4. Seek forwards, it should take a second or two to calculate and show video at the selected time
5. Seek backwards, it should take much more time to calculate and show video
6. Seeking to start is instant
Expected: Seeking forwards or backwards should be optimized better and in general it should take about the same amount of time
Actual: Seeking forwards seems to be easier than seeking backwards
Reproduced on: 2017.1.p2, 2017.2.0f1, 5.6.3p3
Devices under test:
Huawei P9 Android 7.0
Samsung Galaxy S7 Android 7.0
Samsung Galaxy S8 Android 7.0
Comments (16)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
rattlesnake
Dec 13, 2017 10:23
Same issue as here :
https://forum.unity.com/threads/seeking-performance-delay-on-android.470450/
rattlesnake
Dec 13, 2017 10:17
Same issue with the lastest 2017.3 Beta...
My project is stopped because of this :/
Could you resolve it please ?
WillFvrther
Oct 28, 2017 08:34
Same issue on Unity 2017.2.0f1, with a Galaxy S6 Android 7.0