Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.7.3
Issue ID
UVSB-1895
Regression
No
[Scripting Graph] Lock icon button doesn't affect Script Graph
How to reproduce:
1. Open the user's attached project
2. Click on the "New Script Graph" in the Project window
3. In the Inspector window click Edit Graph button
4. In the opened Script Graph window click on the Lock button
5. Try to move the "On Start" node
Expected result: The node is not movable
Actual result: The Node is movable
Reproducible with: 1.7.3 (2021.1.24f1, 2021.2.0b14, 2022.1.0a12)
Could not test with: 2019.4.31f1, 2020.3.20f1 (Visual Scripting is not introduced yet)
Notes:
- https://docs.unity3d.com/Packages/com.unity.visualscripting@1.7/manual/vs-windows-shortcuts.html Lock button is not documented
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
- Visual artifacts when the normal map is using mipmap and Bilinear filtering or Point filtering in URP Lit shader
- Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor after removing HDPR and importing Water Samples before
- Scene from a specific project is stuck loading in the Web Player with the "Uncaught (in promise) TypeError" error thrown in the browser console
Resolution Note:
This button is not meant to prevent graph editing but it locks the graph editor to the current selected graph. So if you select a GameObject_A with a graph, click the lock button and then select another GameObject_B containing another graph the GameObject_A's graph will still be displayed in the graph inspector.