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Duplicate
Votes
44
Found in
5.3.0b4
Issue ID
740602
Regression
No
[Assert] Screen position out of view frustum error printed non stop (Camera::ScreenPointToRay or Camera::ScreenToWorldPoint)
Open Scenes\level1.unity in the attached project and press Play. Notice how the Console gets spammed with "Screen position out of view frustum" errors:
Screen position out of view frustum (screen pos 0.000000, 0.000000, 1555688.750000) (Camera rect 0 0 256 256)
UnityEngine.Camera:Render()
UnityStandardAssets.Water.Water:OnWillRenderObject() (at Assets/MiniGolf/Standard Assets/Environment/Water/Water/Scripts/Water.cs:108)
UnityEditor.DockArea:OnGUI()
Recommendation:
If there are resources for it, add support for double precision to the relevant methods. Otherwise, clamp the far clip plane to never be larger than 1000000 (same max value it had before).
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stigmamax
Jan 23, 2016 15:52
It's not fixed in 5.3.1p4 !!!!!!!!!!!
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Roman-Ilyin
Dec 02, 2015 12:42
Seems to be fixed in 5.3.0f
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Roman-Ilyin
Nov 10, 2015 13:46
Same error as
http://issuetracker.unity3d.com/issues/screen-position-out-of-view-frustum-errorsIt's NOT FIXED in 5.2.2(!)
2D project, Ortho camera
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This is a duplicate of issue #801555