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Fixed in 2017.3.0f3

Fixed in 2017.2.X



Found in


Issue ID




rootTransform != NULL assert followed by a crash when undoing/redoing

Scene Management


Steps to reproduce:

1. Create new scene and add cube
2. Add Rigidbody
3. Drag cube to make a prefab
4. Remove Rigidbody from prefab
5. In scene select prefab instance and add Rigidbody
6. Press Apply
7. Hold undo shortcut (cmd +z) to perform all possible undo sequence and notice rootTransform != NULL assertion is hit
8. Hold redo shortcut (cmd +shift + z) to perform all possible redo sequence and notice that cube gets duplicated
9. Perform step 7 again ant Unity should crash. If it does not - repeat steps 7 - 8 for a few times until it does

Reproduced with: 5.4.3p2, 5.4.4p4, 5.5.2p1, 5.6.0b10, 2017.1.0a1
Not reproducible: 5.4.0p2 (though assert is still thrown)

Comments (22)

  1. seoe97208

    Dec 09, 2019 09:57

    Fixed crash when rendering reflection probes on Android. ..... UI: Fixed an issue where a null TransformHierarchy caused a crash when .... Asset Import: Undo and Redo are instantly available on the Import Settings .... resource heaps( 1155163, 1156592) Editor: Fixed assertion message !by <a href=""> epicfollowerscanada </a>

  2. cecor

    Nov 05, 2019 06:20

    Unity has the services that were about the modify the gaming faculty to have over these aspects to work along all. I need to work over the parts that were at this was the site that has some professional to work over the communicating facts that were on it.

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