Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0b8
Issue ID
843756
Regression
Yes
Rigidbody constraints' values are being lost when you create prefab of gameObject with X and Z rotation axis freezed
Steps to reproduce:
1. Open attached project
2. Open "Test" scene
3. Select Capsule gameObject in hierarchy
4. Check Rigidbody constraints check-boxes: Freeze rotation X and Z axis
5. Drag and drop Capsule gameobject to Project folder in order to create prefab
Results: Capsule Rigidbody constraints' values are being lost when you create prefab of gameObject with X and Z rotation axis freezed
Note: repro video in last edit
You can also reproduce by disabling the GameObject, that will reset the Constraints as well.
Reproduced with: 5.5.0b4, 5.5.0b8
Does not reproduces with: 5.5.0b3, 5.4.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
This is a duplicate of issue #841292