Search Issue Tracker
Won't Fix
Votes
5
Found in
4.2.0a3
Issue ID
535915
Regression
No
Renaming asset in the editor should not result in reimport
Seems reasonable if done from OS, but if asset is renamed inside of Unity can't we track that?
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Julien-Lynge
Mar 02, 2014 07:19
Likewise with moving assets between folders in the project view.