Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0b4
Issue ID
567340
Regression
No
Reimporting shaders causes memory usage to increase on Mac+GeForce650M
To reproduce:
1. Open project Shader recompile
2. Select some or all shaders
3. Reimport them n times
4. Notice that after each reimport real memory increases
Seems to only reproduce on Mac editor with GeForce 650M.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment