Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b15
Issue ID
653109
Regression
No
[ReflectionProbes] RenderSurface unresolves are done by realtime probes on tiled GPUs
Steps to reproduce:
-Open the TileGPUPerfWarning scene
-Move the Reflective Sphere or press play.
-Observe warnings:
"Tiled GPU perf. warning: RenderTexture color surface (128x128) was not cleared/discarded, doing <run with profiler for info>"
Expected: The warning should be showed once, not spammed?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Add comment