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Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
6
Found in
2017.3.0b6
Issue ID
964111
Regression
Yes
RectTransofrm resets it's coordinates to zero when selecting "Apply" on prefab even if no changes were made
Reproduction steps:
1. Open the attached project "test.zip";
2. Open scene "bug_reproduction.unity";
3. Select 'Model/Presentation/Canvas/Panel' in Hierarchy window;
4. Click 'Apply' in Inspector;
Expected behavior: as nothing was changed, the position of prefab should not change.
Actual behavior: The position coordinates are changed to zero after applying.
Reproducible on: 2017.3.0b5, 2017.3.0b7.
Not reproducible on: 2017.1.2p2, 2017.2.0p1, 2018.1.a2.
Comments (18)
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Albarnie
Feb 08, 2018 10:24
Unity 2018.1.0b6 has come, and the bug is finally fixed!
tonidurans
Feb 05, 2018 09:15
This is happening in 2017.3.0p4 , it has ruined weeks of work, very frustrating
Wahooney
Jan 23, 2018 13:05
This is still an issue. Please reopen and fix asap.
tarmojussila
Jan 22, 2018 09:16
In which version is this fixed? The latest patch does not address this issue. Please release a working patch soon!
jhow77
Jan 19, 2018 22:26
Conversations going on here:
https://forum.unity.com/threads/very-irritating-ui-bug-has-anyone-else-experienced-this.510596/
https://forum.unity.com/threads/applying-prefab-changes-changes-recttranform-properties.502542/
jhow77
Jan 19, 2018 19:52
i am still getting this issue on Unity 2017.3.0f3! It's ruining all my complicated prefabs by resetting all their children's coordinates!
Skjalg
Dec 11, 2017 14:07
This is still not fixed in Unity 2017.3.0f2 and makes it basically unusable for the UI system.
jason_unity142
Nov 11, 2017 02:38
I also experienced this with no work around possible on the last few releases. It makes it impossible to work with UIs that rely on prefabs.