Search Issue Tracker
Fixed
Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0
Issue ID
PROFB-291
Regression
No
Project Auditor - 'Graphics: Rendering Path is set to Forward Rendering' but there is no setting
There is an issue appearing in Project - Project Settings for 'Graphics: Rendering Path is set to Forward Rendering' but when following this issue through there doesn't appear to be a setting for this (or maybe it's not super clear)
!image-2025-02-18-10-36-01-150.png|thumbnail!
!image-2025-02-18-10-37-58-875.png|thumbnail!
Steps to reproduce:
- Open Lost Crypt on 6000.2
- Run the Project Auditor
- Go to Project - Project Settings
- Look for the entry for 'Graphics: Rendering Path is set to Forward Rendering'
- Double click this issues
- Can you find the setting for Rendering Path
\\
Actual results: User can see a setting to change to fix the issue raised by Project Auditor
Expected results: No setting is present
\\
Reproducible with versions: 1.00
Not reproducible with versions:
Can’t test with versions:
\\
Tested on (OS):
\\
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment