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Fixed in 5.1.0
Votes
0
Found in
Issue ID
596540
Regression
No
Produce unique sibling names in hierarchy
When siblings GameObjects in the scene have the same names, it completely breaks animation with super confusing buggy behavior. We should make operations in the Scene produce unique names like we do for Project View:
- duplicate
- copy-paste
- instantiation
- reparenting
This should be done in editor API only and not be enforced by runtime code.
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