Search Issue Tracker
Fixed
Fixed in 5.1.X
Votes
3
Found in [Package]
5.0.7
5.1.0
Issue ID
PBLD-75
Regression
No
ProBuilder GameObject becomes transparent when duplicating an empty GameObject with a ProBuilder child and deleting the original
How to reproduce:
1. Open the “ProBuilder_repo.zip“ project
2. Open the “SampleScene“
3. Remove the “Cube (1)“ GameObject
Expected result: “Cube“ remains the same
Actual result: “Cube“ is transparent
Reproducible with: 5.0.7 (2023.1.4f1), 5.1.0 (2021.3.28f1, 2022.3.4f1, 2023.2.0a23)
Reproducible on: Windows 10
Note: Not reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 5.1.X):
Fixed a bug where duplicating a GameObject with `ProBuilderMesh` children would not make unique `Mesh` for the duplicates.