Search Issue Tracker
Fixed in 2019.1.X
Votes
1
Found in
2017.4.4f1
Issue ID
1041443
Regression
No
PlayerSettings.applicationIdentifier reports incorrect value
To reproduce:
1. Open the attached project (IncorrectApplicationIdentifier.zip)
2. In the Build settings, make sure that the platform selected is Android
3. Open the Player settings and open the PC, Mac & Linux settings tab
4. Press Tools -> Log Identifier menu item
5. In the console, observe that the PlayerSettings.applicationIdentifier matches the standalone identifier, not the android identifier
Expected: PlayerSettings.applicationIdentifier reports the application identifier for the currently selected build target, which in this case is Android
Reproduced in 2017.2.3f1, 2017.3.2f1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b5, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Add comment