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Fixed in Unity 2019.2



Found in


Issue ID




Photon Unity Networking messages timeout when using .NET 4.X




Priority: 3Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

Steps to reproduce:
1. Open the latest QA-supplied project
2. Open Scene "LargeMessages"
3. Select the message size and press the RaiseEvent button

Expected: the message sends
Actual: the message times out

Reproduced in: 2018.2.12f1, 2018.3.0b6, 2019.1.0a4

Note: On .Net 4.x: If the message size is higher than 61kb, the message will timeout
On .Net 3.5 if the message size is higher than 128kb, the login will fail, but will not timeout

Could not test 2017.4 due to script errors
Update: fixed in 2019.2.0a7

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