Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2018.2.0a3
2018.2.12f1
2018.3.0a1
2019.1.0a1
Issue ID
1092018
Regression
No
Version Control automatically Checkouts Reimported Sprites
How to reproduce:
1. Open attached project (Bug.zip)
2. Configure your "Version Control Integration for Perforce" setup
3. Ensure the current perforce workspace's "default" Changelist is empty
4. Reimport Diamond Sprite
5. Reimported Sprite is now within the default changelist despite neither the file nor the meta being edited
Actual results: Reimporting a Sprite cause a Checkout of itself
Expected results: Reimporting Sprite should not cause a Checkout
Reproducible with: 2018.2.21f1, 2018.3.8f1, 2019.1.0b7
Package versions: 1.0.16-preview.1, 2.1.0
Removing 2D Animation package makes issue go away
Note: Reimported sprite now has a symbol to show it is checked out; the inspector is no longer disabled; and the "Check out" button is no longer visible.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
- Terrain Brush 'Mask Texture' field Object Picker window doesn't have package assets hidden by default
- Memory usage increases with each selected object in the Object Picker window
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.0a11 (6fa9444d8a5d)