Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.1.1f1
2019.2.0a15
2019.3.0a2
Issue ID
1151391
Regression
No
ParticleSystemRenderer appears when ParticleSystem component is removed from prefab instance
Steps:
1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it
2. Select ParticleSystem prefab instance
3. Remove ParticleSystem component from it
==>
ParticleSystemRenderer component is also appeared as removed
Expected result: ParticleSystemRenderer component is hidden component and should not be shown to the user at any stage
Repro in:
Version 2019.2.0a15 (97696308b760), Version 2019.1.1f1 (ab42174bc696), Version 2018.4.0f1 (b6ffa8986c8d)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
- Multiple non interactable Worker Processes are active when calling undelayed editor processes in the InitializeOnLoadMethod
Add comment