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Fixed in 5.3.2

Votes

0

Found in

5.3.1f1

Issue ID

755423

Regression

Yes

[Particles] Invalid AABB / InFinite errors in 5.3.1

Shuriken

-

When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with particle systems manipulating meshes. Only started happening in 5.3.1

Comments (45)

  1. 61349c0781b723b32eda205118f6eee6?d=mm

    Safyre

    Dec 31, 2015 19:07

    I'm getting this error intermittently in 5.3.1p1. My fire effect gets flipped vertically as well. It may be happening with a reflective water surface in the surrounding in my scene. Doesn't happen in the sample project that comes with the FX Fire Free (https://www.assetstore.unity3d.com/en/#!/content/21587).

  2. 37152751d0a9e3135d4ffd0f0df13192?d=mm

    omarzonex

    Dec 24, 2015 08:13

  3. 37152751d0a9e3135d4ffd0f0df13192?d=mm

    omarzonex

    Dec 24, 2015 08:08

    IsFinite(outDistanceForSort)
    IsFinite(d)
    Invalid AABB result

    error and slowwwwwwwww gameplay editor

    please fixed

  4. 37152751d0a9e3135d4ffd0f0df13192?d=mm

    omarzonex

    Dec 24, 2015 08:05

    no fixed that
    why please
    error ::
    Invalid AABB a
    IsFinite(outDistanceForSort)
    IsFinite(outDistanceAlongView)
    aabb.IsFinite()

    and moreeeeee error

    please get fixed now

  5. 5ea2f0253a45a07dbcc7328f66a9eee3?d=mm

    Aras

    Dec 22, 2015 07:32

    This should be fixed in 5.3.1p1 any day now

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