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Fixed in 5.3.2
Votes
0
Found in
5.3.1f1
Issue ID
755423
Regression
Yes
[Particles] Invalid AABB / InFinite errors in 5.3.1
When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with particle systems manipulating meshes. Only started happening in 5.3.1
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Safyre
Dec 31, 2015 19:19
[url=http://postimg.org/image/4sbgdfs29/][img]http://s24.postimg.org/4sbgdfs29/Unity_Particles_Vertically_Flipped_Is_Finite_Error.jpg[/img][/url]
Safyre
Dec 31, 2015 19:07
I'm getting this error intermittently in 5.3.1p1. My fire effect gets flipped vertically as well. It may be happening with a reflective water surface in the surrounding in my scene. Doesn't happen in the sample project that comes with the FX Fire Free (https://www.assetstore.unity3d.com/en/#!/content/21587).
omarzonex
Dec 24, 2015 08:13
http://s21.postimg.org/u3393gzqf/error.jpg
omarzonex
Dec 24, 2015 08:08
IsFinite(outDistanceForSort)
IsFinite(d)
Invalid AABB result
error and slowwwwwwwww gameplay editor
please fixed
omarzonex
Dec 24, 2015 08:05
no fixed that
why please
error ::
Invalid AABB a
IsFinite(outDistanceForSort)
IsFinite(outDistanceAlongView)
aabb.IsFinite()
and moreeeeee error
please get fixed now
Aras
Dec 22, 2015 07:32
This should be fixed in 5.3.1p1 any day now