Search Issue Tracker
Duplicate
Votes
6
Found in
5.4.0f3
Issue ID
831456
Regression
No
[OSX] Render Textures stop rendering after the Player window is resized
In Mac standalone player, Render Textures are rendered black when the window is resized.
Steps to reproduce:
1) Open the attached project.
2) Build as Mac Standalone.
3) Run the build.
4) Resize the Player window.
Each time the window is resized, the Render Texture becomes black. It can be reset by pressing 'T'.
Reproduced on:
5.5.0b3, 5.4.1p1, 5.3.6p5
Note: 'Resizable Window' must be enabled in the Player Settings for this to occur.
Comments (1)
-
AlvarPernroth
Apr 25, 2017 20:18
I reproduced this on 5.6.0p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
This is a duplicate of issue #893036