Search Issue Tracker
In Progress
Fix In Review for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
1
Found in
6000.0.49f1
6000.1.4f1
6000.2.0b2
6000.3.0a1
Issue ID
UUM-105552
Regression
No
ArgumentOutOfRangeException is thrown when an empty DropdownField is clicked at runtime
Reproduction steps:
1. Open the attached “IN-101923.zip” project
2. Open the “DropdownField Error Scene” Scene (Assets > EmptyDropdown > Scenes)
3. Enter Play mode
4. Click “Clear Choices” button
5. Toggle the “Toggle Enable Dropdown” property
6. Click on the Choices dropdown
7. Observe the Console
Expected result: No errors
Actual result: “ArgumentOutOfRangeException: Index was out of range. “ is thrown
Reproducible with: 6000.0.49f1, 6000.1.4f1, 6000.2.0b2
Couldn’t test with: 2022.3.62f1 (Could not downgrade)
Reproducible on: Windows 11, macOS 15.3.2 (M3 Max)
Not reproducible on: no other environment tested
Note:
- Does not reproduce when the same functionality is implemented as an Editor window. This can be observed going Error > Dropdown Error Test (from the top bar) and performing the same reproduction steps without entering Play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment