Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b2
Issue ID
564594
Regression
No
Object passes trough the 2D Collider
Steps to reproduce :
- import the project attached
- open the scene
- press play and notice the object passing trough the collider
Explanation :
The user is moving a static collider by repositioning (warping) it from place to place instantly. Not only are you not supposed to move static colliders like this (use dynamic/kinematics colliders) but you are supposed to move stuff with forces or set linear/angular velocities.
This will always causes intepenetrations but in this case the object simply warps past the rock.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Character '@' is not inputted when pressing AltGr + Q with a German keyboard layout
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
- Sprites lose their reference in Scene and Game view when changing Texture2D Import Settings
- “Assemblies” and “Areas” tabs disappears after switching to Scene tab and back in the Assemblies filter window
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
Add comment