Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.5f1
2020.1
2020.2
2020.2.0a11
Issue ID
1244688
Regression
Yes
NullReferenceException after creating the new scene when the Light Explorer window is opened
Steps to repro:
1. Open the attached project and 'ProgressiveLightmapperExample' scene;
2. Ensure that the Light Explorer window is active (if not, open it via Window>Rendering>Light Explorer);
3. In context menu select File>New scene.
Expected result:
The new scene is being opened without errors in the console.
Actual result:
Error:
"NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorGUI+EnumNamesCache.GetEnumLocalizedGUIContents (UnityEditor.SerializedProperty property) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:7872)"
Reproducible with: 2019.3.5f1, 2019.3.13f1, 2020.1.0b8,2020.2.0a11
Not reproducible with: 2018.4.21f1, 2019.1.14f1, 2019.2.21f1, 2019.3.4f1
Notes:
- Reproducible on Windows and OSX;
- The issue is only reproducible when the Light Explorer window is active (shown in the Editor layout).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality
Add comment