Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.5f1
2020.1
2020.2
2020.2.0a11
Issue ID
1244688
Regression
Yes
NullReferenceException after creating the new scene when the Light Explorer window is opened
Steps to repro:
1. Open the attached project and 'ProgressiveLightmapperExample' scene;
2. Ensure that the Light Explorer window is active (if not, open it via Window>Rendering>Light Explorer);
3. In context menu select File>New scene.
Expected result:
The new scene is being opened without errors in the console.
Actual result:
Error:
"NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorGUI+EnumNamesCache.GetEnumLocalizedGUIContents (UnityEditor.SerializedProperty property) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:7872)"
Reproducible with: 2019.3.5f1, 2019.3.13f1, 2020.1.0b8,2020.2.0a11
Not reproducible with: 2018.4.21f1, 2019.1.14f1, 2019.2.21f1, 2019.3.4f1
Notes:
- Reproducible on Windows and OSX;
- The issue is only reproducible when the Light Explorer window is active (shown in the Editor layout).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment