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Fixed in 5.0

Votes

2

Found in

4.3.4f1

Issue ID

595912

Regression

No

No break on breakpoint in generic classes in the editor

CodeEditors

-

To reproduce:
1. Open attached project
2. Sync MonoDevelop project
3. Put a breakpoint in BaseEditorTest, line 8
4. Put a breakpoint in EditorTest, line 9
5. Attach to the Unity process
6. In the editor, navigate to Tools > MyTool > Do It In C#
7. A breakpoint is hit, continue
8. After closing the first popup another one appears, which is from the generic class, but no breakpoint is hit

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