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Fixed in 5.4.0
Votes
0
Found in
5.3.1p4
Issue ID
765472
Regression
No
Message when maximum number of vertices is reached isn't informative
Steps to reproduce:
1. Open attached project
2. Drop "MeshParticle.prefab" to the scene
3. Run scene
4. Notice error message "Mesh particle system has too many vertices - some particles will be ignored"
It should be defined how many vertices is "too many vertices"
Reproduced with: 5.3.2p1, 5.4.0b4
Comments (2)
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Furquijo
Jan 19, 2021 18:06
Resolved, I could see in the log the maximun particles I can use
Furquijo
Jan 19, 2021 17:58
I found this problem on Unity 2018.4.23 running on android device Amazon Kindle Fire 7