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Fixed in 5.4.0



Found in


Issue ID




Message when maximum number of vertices is reached isn't informative



Steps to reproduce:

1. Open attached project
2. Drop "MeshParticle.prefab" to the scene
3. Run scene
4. Notice error message "Mesh particle system has too many vertices - some particles will be ignored"

It should be defined how many vertices is "too many vertices"

Reproduced with: 5.3.2p1, 5.4.0b4

Comments (2)

  1. Furquijo

    Jan 19, 2021 18:06

    Resolved, I could see in the log the maximun particles I can use

  2. Furquijo

    Jan 19, 2021 17:58

    I found this problem on Unity 2018.4.23 running on android device Amazon Kindle Fire 7

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