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Fixed in 6000.0.59f1, 6000.2.6f1, 6000.3.0b1
Under Consideration for 2022.3.X
Votes
60
Found in
2022.3.66f1
6000.1.16f1
6000.2.0f1
6000.3.0a4
Issue ID
UUM-113839
Regression
Yes
Memory leak warnings are thrown when creating a Particle System GameObject
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Particle System (GameObject > Effects > Particle System)
- Observe the Console window
Actual results: Memory leak warnings are thrown
Expected results: No warnings or errors thrown
Reproducible with versions: 6000.0.58f1, 6000.1.15f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4
Not reproducible with versions: 6000.0.54f1, 6000.1.14f1
Tested on (OS): Windows 11, macOS Silicon Sequoia 15.5
Notes:
- Also reproduces in HDRP
- Sometimes need to wait a bit after creating the Particle System for memory leak warnings to appear or click on other GameObjects
Comments (36)
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berkce
Aug 29, 2025 19:08
Started happening today in Unity 6.2 (6000.2.2f1) URP 3D when using particle system.
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
DD_Hieu_san
Aug 28, 2025 07:11
Happens in Unity 6.2 (6000.2.1f1) URP 3D when using particle system.
dshort3266
Aug 28, 2025 00:28
Happens for me in 6000.2.1f1 URP 3D.
victorfager
Aug 27, 2025 21:58
Happens for me in 6000.0.55f1
Murad101012
Aug 25, 2025 17:46
Also happen for 6000.0.56f1
The_Hechang
Aug 22, 2025 16:14
Noticed the Same issue. Using Unity 6000.2.1f1. Universal 2D.