Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a12
Issue ID
1108699
Regression
Yes
MeasureVisualElementTextSize in MeasureVisualElementTextSize
Calling UnityEngine.UIElements.TextElement.MeasureVisualElementTextSize results in a nullpointer.
example of a failing call:
var width = label2.MeasureTextSize(label2.text, label2.style.width.value.value, VisualElement.MeasureMode.Undefined, 20, VisualElement.MeasureMode.Exactly).x;
Repro steps:
1. Download attached Editor.zip
2. Create new project
3. Extract Editor.zip into empty project
4. Open Window > UIElements > BrokenTextMeasurements
Expected: The window opens without errors.
Actual: NullReferenceException thrown in UnityEngine.UIElements.TextElement.MeasureVisualElementTextSize
Reproducible with: in 2019.1.0a12
Not reproducible with: in 2019.1.0a11, 2018.3.0b12
Fixed in 2019.1.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (fix version 2019.1):
Fixed in 2019.1.0a14