Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.3f1
Issue ID
586080
Regression
No
Locking screen orientation makes application to show wrong screen resolution
Application is set to support only "landscape" and "landscape-flipped" screen orientations. Windows tablet orientation is locked to portrait.
Deploying application on tablet with Visual Studio for the first time,application launches in landscape orientation, even if tablet has been set to portrait orientation.
Stopping Visual Studio makes application to close.
Trying to launch the same application from the tablet (from the windows start screen), makes application to display portrait's resolution, even if application is launched in landscape mode.
Launching application second time in the same manner as before, resolution is displayed correctly.
Repro steps:
1. Make project to show screens height and width;
2. Build it to Win Store Apps;
3. Open solution and in Package.appxmanifest mark "Landscape" and "Landscape-flipped" supported resolution.
4. Deploy project to tablet. Tablet must be locked on portrait orientation.
5. Stop Visual Studio.
6. Launch deployed application from tablet(from the start screen);
7. Observe that in landscape mode screen's resolution is showed as portrait's.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment