Search Issue Tracker
Fixed in 2022.3.7f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
1
Found in
2022.3.4f1
2023.1.4f1
2023.2.0a22
2023.3.0a1
Issue ID
UUM-42365
Regression
Yes
List View automatically collapses when reordering items
How to reproduce:
1. Open the “listview_auto_collapse_bug“ project
2. Open the “SampleScene”
3. In Hierarchy select the “Main Camera” GameObject
4. In Inspector locate the “ListViewExample” Script Component
5. Expand the “Game Objects” List View
6. Select and drag the “Element 2” item onto the “Element 0” item
Expected result: List View does not collapse
Actual result: List View collapses
Reproduced with: 2022.2.0a9, 2022.3.4f1, 2023.1.4f1, 2023.2.0a22
Not reproduced with: 2021.3.28f1, 2022.2.0a8
Reproduced on: Windows 11
Notes:
1. Reproducible in a new project
2. It is possible that the issue will not reproduce on the first try, therefore a couple of attempts might be needed → see the internally attached “listview_reproduction” video
3. It is possible to fix this issue → dragging the remaining item in the menu returns the previous items
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
Resolution Note (fix version 2023.3):
Fixed UUM-42365 @guillaume-riendeau:
UI Toolkit: ListView's content container was sometimes resized smaller than it should be when reordering items.