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Fixed

Fixed in 6000.0.55f1, 6000.1.14f1, 6000.2.0b11, 6000.3.0a3

Votes

0

Found in

6000.0.46f1

6000.1.0b13

6000.2.0a8

6000.3.0a1

Issue ID

UUM-101885

Regression

No

[Linux][URP][Vulkan] Player crash when activating a second display with a second camera targeting it

-

Reproduction steps:
1. Open the attached “IN-97734_camera” project
2. Click File > Build And Run

Expected results: Display 1 and Display 2 are displaying Player windows and outputs of two cameras
Actual results: Player crashes when running the built player

Reproduced with: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Not reproduced with: 2022.3.60f1

Reproduced on: Ubuntu 24.04
Not reproduced on: Windows 11 Pro

First lines of the crashing thread stack trace:
Thread 13 (Thread 0x7760d1ffb6c0 (LWP 71121) "Vulkan Submissi"):
#0 0x00007761c79107e3 in __GI___wait4 (pid=71140, stat_loc=0x7760d1ff643c, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30
#1 0x00007760fbf15607 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#2 0x00007760fc05f4aa in monoeg_assertion_message () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#3 0x00007760fc054af4 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#4 0x00007760fc055fbc in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#5 0x00007760fc0029a8 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so

Notes:
- Does not reproduce with Built-in rendering pipeline using both OpenGL and Vulkan
- Does not reproduce with HDRP + Vulkan
- Does not reproduce with URP + OpenGL
- Reproduces with both Mono and IL2CPP backends
- Couldn’t find the regression point due to the inability to build the player because of the unfixable errors

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