Search Issue Tracker
Fixed
Fixed in 6000.0.55f1, 6000.1.14f1, 6000.2.0b11, 6000.3.0a3
Votes
0
Found in
6000.0.46f1
6000.1.0b13
6000.2.0a8
6000.3.0a1
Issue ID
UUM-101885
Regression
No
[Linux][URP][Vulkan] Player crash when activating a second display with a second camera targeting it
Reproduction steps:
1. Open the attached “IN-97734_camera” project
2. Click File > Build And Run
Expected results: Display 1 and Display 2 are displaying Player windows and outputs of two cameras
Actual results: Player crashes when running the built player
Reproduced with: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Not reproduced with: 2022.3.60f1
Reproduced on: Ubuntu 24.04
Not reproduced on: Windows 11 Pro
First lines of the crashing thread stack trace:
Thread 13 (Thread 0x7760d1ffb6c0 (LWP 71121) "Vulkan Submissi"):
#0 0x00007761c79107e3 in __GI___wait4 (pid=71140, stat_loc=0x7760d1ff643c, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30
#1 0x00007760fbf15607 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#2 0x00007760fc05f4aa in monoeg_assertion_message () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#3 0x00007760fc054af4 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#4 0x00007760fc055fbc in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#5 0x00007760fc0029a8 in ?? () from /mnt/unity-editors/cases/IN-97734/b_second_camera_Dev/b_second_camera_dev_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
Notes:
- Does not reproduce with Built-in rendering pipeline using both OpenGL and Vulkan
- Does not reproduce with HDRP + Vulkan
- Does not reproduce with URP + OpenGL
- Reproduces with both Mono and IL2CPP backends
- Couldn’t find the regression point due to the inability to build the player because of the unfixable errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PlayableGraphBindings::DestroyOutputInternal when entering Play Mode in a specific project
- Editor Freezes when instantiating TMP text formatted with rich text tags in non Latin languages
- Crash on YAMLRead::TransferTypelessData when opening a specific project
- Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
- Gradient Editor window bottom-right gradient marker color is incorrect
Add comment