Search Issue Tracker
Won't Fix
Won't Fix in 1.7.X
Votes
0
Found in [Package]
1.7.4
Issue ID
UVSB-1830
Regression
No
[Linux] NullReferenceException in the console when duplicating variables
*Reproducible on:*
* VS version: 1.7.4, 1.7.3
* Unity version: 2021.2.0b11
* Platform: Ubuntu 20.04.2
*Steps to Reproduce:*
# Create a game object and attach a script graph to it
# Create a new variable of any type
# Right click on the = next to "Type" and click to duplicate
*Actual Results:*
* Variable is not duplicated and and error appears in the console
* NullReferenceException is thrown in the console
{code:java}
NullReferenceException: Object reference not set to an instance of an object
Unity.VisualScripting.ReorderableList.ReorderableListControl.DefaultContextMenuHandler (System.Object userData) (at Library/PackageCache/com.unity.visualscripting@06720e5909ba-1631283327065/Editor/VisualScripting.Core/Dependencies/ReorderableList/ReorderableListControl.cs:1919)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, System.Int32 selected) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/GenericMenu.cs:125)
{code}
*Expected Results:*
* No errors should appear in the console
* variable should be properly duplicated.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Resolution Note:
This will not be fixed
Resolution Note (1.7.X):
According Linux editor team, it should be fixed once the ono PR https://ono.unity3d.com/unity/unity/pull-request/127311/_/desktop/linux/shader-graph-create-node-bug lands