Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a5
2019.3.0a10
Issue ID
1168815
Regression
Yes
[Linux] Hard crash when resizing the Editor window while a project is building
How to reproduce:
1. Open the attached project 'New Unity Project (5).zip'
2. Build the project and while building, double-click the top of the Editor to resize/maximize it (it takes a couple of tries)
Expected result: Editor resizes and maximizes accordingly
Actual result: Editor crashes without a stack trace or Bug Reporter window
Reproducible with: 2019.3.0a10
Not reproducible with: 2017.4.30f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a4
Note: Resizing the Editor while a project is building results in a very glitchy looking Editor, which could be an issue of its own.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings when warming up shaders with GraphicsStateCollection
- Color and Location fields disappear when removing gradient marker in the HDR gradient Editor (linear) window
- Create Node window appears on the top left corner of the Editor when opening window with space keyboard shortcut after selecting a Context
- HasCharacters() returns false when checking Emojis using surrogate pairs, despite characters being present in the Font Asset
- An error is thrown when building AssetBundles with DisableWriteTypeTree and StripUnityVersion flags
Resolution Note (fix version 2019.3):
Linux editor no longer crashes when resized during a player build.