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By Design

Votes

0

Found in

2017.3.0a3

Issue ID

937266

Regression

No

Line Renderer UV's are Incorrect

Visual Effects - Legacy

-

Line Renderer UV's are Incorrect

The UV's are incorrect in three distinct situations.
- Always incorrect in the end caps (there is no interpolation here, they are a solid value throughout the end caps)
- When corner vertices is set to 0, the 'x' UV's warp. they should scale correctly around any sharp corners according to the view angle.
- When corner vertices is set to more than 0, the texture is streched around the corner, rather than tiled, regardless of texture mode selected.

Open up 'TestScene' and look at the LineRenderer gameobjects. Each demonstrates an issue with the uv's.

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