Search Issue Tracker
Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2021.3.32f1
2022.3.11f1
2023.2.1f1
2023.3.0a14
Issue ID
UUM-56345
Regression
No
[iOS] Forcing "Portrait Upside Down" orientation on new iPhone 15 devices crashes the app
Steps to reproduce:
- Open attached project (orientation-test.zip)
- Switch to iOS and make a build
- Build the Xcode project and deploy to a new generation iPhone 15 device
- Click LandscapeLeft button to switch to landscape
- Click Portrait Upside Down to try to switch to portrait upside down
Expected behaviour: Application should not attempt switching to Upside Down orientation as iPhones don't allow upside down orientation.
Actual behaviour: Application attempts to change orientation to Upside Down and crashes the app.
Notes:
- Note: can also be reproduced with Simulator as long as you simulate one of the new iPhones.
- Switching to Portrait Upside Down first without trying to switch to Landscape first succeeds the first time without crashing, but further attempts crash the app eventually.
Reproduced with: 2022.3.11f1, 2023.3.0a14
Devices tested:
iPhone 15 Pro (iOS 17.0.2) - Reproduced
iPhone 14 Pro Max (iOS 16.0) - Not reproduced
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Add comment